Twitch Item Flood - The Future?


Hello, hello!

I've noticed a lot of new interest in Twitch Item Flood over the last week or so and figured I should probably do an official (albeit informal) post to keep everyone up to date on the future plans for this program! 

While I'm not going to go into any major details or dates, do know that this program isn't abandoned. I haven't had a chance to work on it over the last year, but I use it myself on my own streams and I've certain realized many things I'd like to improve (combined with things I already had planned). 

Here are a few of my ideas. Just note that I cannot confirm when or if any of these will in fact be completed, but they're things I would really like to have myself as I use the program. 

  • VTube Studio Interaction (Dropped items bouncing off of models, and perhaps causing a recoil in the model itself.) 
  • Custom Collision Areas (Ability to create areas that the items will collide with and react to.) 
  • BTTV Emotes Functioning
  • Option for Animated Emotes to Actually Animate
  • Ability to Blacklist and/or Whitelist Emotes (Such as limiting to your channel's emotes, blocking emotes you dislike, etc. etc.)
  • Custom Reaction Rules (Inspired by T.I.T.S. and programs like MixItUp, the ability to create your own rules for when things happen and fully customize it versus being limited by the current implementation.) 
  • Custom SFX
  • Custom Screensizing
  • Items Drop Off Screen Based on Time (Versus current based on amount.)

Have any other ideas? Feel free to share them in the comments! And thank you all again for appreciating my little silly program that was originally made just so a friend could fill their screen with bread. I appreciate you!

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